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# opengl

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iOS Development: using CAMetalLayer when legacy uses CAEAGLLayer
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iOS Development: using CAMetalLayer when legacy uses CAEAGLLayer

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7 min read
OpenGL Meets Calculus: The Math Behind Normal Maps

OpenGL Meets Calculus: The Math Behind Normal Maps

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7 min read
Setup OpenGL on Mx Mac with C and not C++ - Sanity Checklist
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Setup OpenGL on Mx Mac with C and not C++ - Sanity Checklist

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3 min read
My First Experience with a Video Editor Android App using OpenGL
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My First Experience with a Video Editor Android App using OpenGL

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1 min read
C++, Unsafe Doesn’t Always Mean Dangerous : How I increased performance with raw pointers
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C++, Unsafe Doesn’t Always Mean Dangerous : How I increased performance with raw pointers

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3 min read
When GPT Couldn't Help, an Old GIS Algorithm Did

When GPT Couldn't Help, an Old GIS Algorithm Did

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1 min read
Making a Game Engine using rust lang. (Rust Game Engine Dev #0)
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Making a Game Engine using rust lang. (Rust Game Engine Dev #0)

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2 min read
Building a Low-Level Game Engine from Scratch
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Building a Low-Level Game Engine from Scratch

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2 min read
How to Create Artistic Codes with C++ and GLSL (Shaders)
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How to Create Artistic Codes with C++ and GLSL (Shaders)

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2 min read
Building a Physically Accurate Black Hole Visualization with Python, CUDA, and OpenGL
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Building a Physically Accurate Black Hole Visualization with Python, CUDA, and OpenGL

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4 min read
Understanding OpenGL Rendering Pipeline Stages

Understanding OpenGL Rendering Pipeline Stages

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10 min read
How to correctly rotate an OBB ?

How to correctly rotate an OBB ?

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3 min read
Understanding and Exploring GPUs: Architecture, Stages to Render a Game, and Rendering Pipeline Stages.

Understanding and Exploring GPUs: Architecture, Stages to Render a Game, and Rendering Pipeline Stages.

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13 min read
Light Interaction in Computer Graphics: Reflection and the Blinn-Phong Model — OpenGL
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Light Interaction in Computer Graphics: Reflection and the Blinn-Phong Model — OpenGL

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3 min read
Jergen gets Normal Mapped
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Jergen gets Normal Mapped

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6 min read
RGFW Under the Hood: OpenGL Context Creation
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RGFW Under the Hood: OpenGL Context Creation

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11 min read
Implementing a Particle System in C++ for Visual Effects
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Implementing a Particle System in C++ for Visual Effects

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3 min read
The Game for my Daughter

The Game for my Daughter

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5 min read
[11/52] OpenGL is Still Decent, Actually
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[11/52] OpenGL is Still Decent, Actually

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14 min read
Minimal Game Window

Minimal Game Window

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1 min read
Creating a Game Engine with C++ and OpenGL: A Step-by-Step Guide

Creating a Game Engine with C++ and OpenGL: A Step-by-Step Guide

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2 min read
How can we draw Fonts in OpenGL

How can we draw Fonts in OpenGL

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3 min read
My Own Game Engine!
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My Own Game Engine!

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1 min read
How Linear Alegbra got me a SWE position

How Linear Alegbra got me a SWE position

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1 min read
OpenGL, WebGL and Three.js

OpenGL, WebGL and Three.js

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2 min read
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